POV-Ray : Newsgroups : povray.binaries.images : nior2 [414 JPG] : Re: nior2 [414 JPG] Server Time
8 Aug 2024 14:19:03 EDT (-0400)
  Re: nior2 [414 JPG]  
From: Thomas de Groot
Date: 1 Jul 2005 03:16:46
Message: <42c4edde@news.povray.org>
"etrask" <et7### [at] yahoocom> schreef in bericht
news:web.42c1f01117f5eb02e45da7f10@news.povray.org...
> One of my most fully-realized scenes.
>
> It didn't take long to make because the geometry is very simple, but the
> rendering time was very long. The sand is an isosurface taken from
> "isocactii.pov" from the standard Windows POV-Ray install.
>
> Any comments/suggestions/constructive criticism welcome!
>
VERY nice!

One thing maybe: I assume that you use a single color texture for the
pillars and walls, which I think produces those color bands, especially on
the wall. If you use a texture with a subtle mixture of colors, they will
disappear I guess...


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