POV-Ray : Newsgroups : povray.windows : Camera is inside a non-hollow object... : Re: Camera is inside a non-hollow object... Server Time
5 Jul 2024 08:04:17 EDT (-0400)
  Re: Camera is inside a non-hollow object...  
From: Mike Raiford
Date: 14 Jun 2005 09:22:50
Message: <42aeda2a$1@news.povray.org>
eric914 wrote:
> I got a similar situation and would like your advice:  I have an image_map
> applied to a plane, of which I'd like to be able to view from either side.
> Now even if I use the inverse, one of the sides will be the "inside" giving
> the error message.  I tried adding: bounded_by { box { <0,0,0> <1,1,0> } },
> but PovRAY gives the message this is unnecessary and removes it.  Ok, I
> agree it should be unnecessary, but I was hoping it'd kill off the "inside"
> aspect of the plane.

1) Reverse the surface normal of the plane.
2) If you truely want it to allow media on either side of the surface, 
add hollow to the definition of the plane.

-- 
~Mike

Things! Billions of them!


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