Celui wrote:
> Is there a 'tutorial' or a short description of how is done the source
> code ? (UML diags, where are located the main functions, etc...)
Not that I know of, but the scene object parts of the source code are
generally quite easy to follow :)
Take a look at any of the existing scene object source files (I suggest
starting with a simple one like Sphere or Box) and you can see all the
basics.
-Ryan
Post a reply to this message
|