Hola,
after 18h6m20s render time on 2.4gz P4 512MB ram I believe she's a done deal
....
I used focal blur (i think gives better results than AA) and tweeked (not
much) the radiosity settings that I got from a tutorial, the tree was
generated with maketree macro and the hills in background is a height_field
made with world machine.
I really like how the glass turned out .... the reflections of other objects
in the scene and the slight distortion of objects seen through the flasks.
I wasn't much of a radiosity fan .... too much cpu time with not enough pay
back .... well I've changed my mind.
Cheers Jim
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