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"Lawrence W" <lwi### [at] csicablenet> wrote in message
news:web.42938c431d179aff8a5251970@news.povray.org...
> This is the third time I've posted here, I believe. Maybe fourth. In any
> case, just something I whipped up because I'm bored at work and thought it
> would be a good idea. Comments and crits are welcome. ... Especially on
> how to make a better starfield! Yeesh!
Nice glass-texture!
For a starfield, this works for me:
pigment {
crackle form<1,0,0>
color_map {
[0 rgb 1]
[.125 rgb 0]
}
scale .0125
}
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.com
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