The right honourable dlm penned on Saturday 21 May 2005 03:35:
> Stefan,
> Perhaps the problem is your POV rather than your math?
> Try keeping track of your last pos and drawing a cylinder between points
> instead of all those smushed up spheres!
> You may prefer to make an object of the cylinder collection.
> i.e. modify your code to look a bit like this.
> DLM
Thanks I'll try that!
I think I might be misunderstanding how to use sin and cos in pov - them
taking radians an'all. I think I am converting to radians at the wrong
place, mainly due to not figuring out my braces correctly. Just gotta keep
hacking at it.
Have you taken a look at
http://mathworld.wolfram.com/Spirograph.html
?
That's what I'm trying for - Shay posted some nice pics here a while ago
done with an algo he came up with that implemented those formulae. That
inspired me.
But anyway!
Got another trace running since last night I'll post later - still spheres
but with a bit more color and some Z factored in. Man my new HT CPU kicks
ass for rendering!
Thanks for the suggestion, I'll definitely try those cyls...
--
Stefan Viljoen
Software Support Technician / Programmer
Polar Design Solutions
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