POV-Ray : Newsgroups : povray.binaries.images : Radial height_field : Re: Radial height_field Server Time
9 Aug 2024 01:28:11 EDT (-0400)
  Re: Radial height_field  
From: Florian Brucker
Date: 17 May 2005 12:07:22
Message: <428a16ba$1@news.povray.org>
> The thought of how complex the scenes are that I can create with 2 GB of
> memory with a technique that reduces memory consumption are somewhat
> mind-boggling.  Not to mention that I've not done anything near complex
> enough to warrant using all the memory in my machine. 
You can reach that pretty fast. I reached my 1 GB with the simple
fractal <http://www.torfbold.com/data/wirebox_fractal.jpg>. And that's
no big meshes for characters, plants, ...


Florian
-- 
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/


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