POV-Ray : Newsgroups : povray.binaries.images : Radial height_field : Re: Radial height_field Server Time
8 Aug 2024 18:14:56 EDT (-0400)
  Re: Radial height_field  
From: Xplo Eristotle
Date: 16 May 2005 17:44:50
Message: <42891452@news.povray.org>
Zeger Knaepen wrote:
> Christoph Hormann's recent updates on his LOTW-project, inspired me to do some
> work on my own LOTW-system.  Now, this is a technique-in-progress (TIP?).  A
> radial height_field.  The idea is that parts of the landscape far away from the
> camera don't need to be as detailed as the parts close to the camera.  So in
> terms of regular height_fields, the resolution may decrease as the distance from
> the camera increases.  This can easily be accomplished by going through the
> points in your height_field-image (or function in this case) not in a
> rectangular way, like regular height_fields, but in a radial way.
> 
> Hope you understand what I'm talking about :)
> 
> Oh, and, uhm, it might be an interesting technique, but I'm afraid, it's not
> very useful: parse-time increases and trace-time doesn't really seem to be less
> than an ordinary height_field :-/

The idea is interesting, though. I wonder if it would work better 
implemented in code than SDL.

-Xplo


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