POV-Ray : Newsgroups : povray.binaries.images : Exploring Betelgeuse IV (~89k) : Re: Exploring Betelgeuse IV (~89k) Server Time
8 Aug 2024 18:21:42 EDT (-0400)
  Re: Exploring Betelgeuse IV (~89k)  
From: Bill Hails
Date: 16 May 2005 16:37:18
Message: <4289047e@news.povray.org>
Scott David Daniels wrote:

> Rick Measham wrote:
> 
>>     I have finally managed to find time to send you this postcard. I had
>> Martin take a shot of one of the amazing things we've found on
>> Betelguse-IV. One that I'm sure you, with your love of games theory,
>> will love. It appears to be a form of 4 dimensional tic-tac-toe.
> 
> Having played a bunch of 3-D, 4-D, 5-D tic-tac-toe in high school
> several eons ago, I'll just mention that 4x4x4x... is a much better
> game than 3x3x3....  The 3x3x... game is won by moving into the center
> and (as I remember) you can then force a win.  4x4x4x... does not have
> that problem (the center is diffuse).

heh, never thought of 4x4x...
We instead changed the rules so the winner was the player with the
most lines after both players passed in turn.  A bit like a full
game of Go compared with Atari Go come to think of it.

Nice pic btw.
-- 
Bill Hails
http://thyme.homelinux.net/


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