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> Well, what technique are you currently using for the lighting? You probably
> have to use "filter" on the shade and maybe make the lightsource a little
> stronger that it stills shows after getting filtered. I tend to exagherate
> things first to get the correct effect, and then tweak the values to a
> realistic output.
Is it filter or transmit? I can *never* remember which is which... :-(
As you probably know, the shade is currently double illuminated, and the
light is an area light. (The scene also uses radiosity; it looks wrong
without it.)
Anyway, I'll give at a go and see what happens...
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