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> No, I mean the third picture I posted in this thread... after I fixed
> the darkness of the clouds, the terrain lying underneath turned too
> bright... I posted it again for better understanding.
Well that's because you have some ambient on the clouds, using radiosity
they now emit light. Instead of adding ambient, try putting the clouds in a
lightgroup with a shadowless lightsource which will then only affect the
clouds, nothing else.
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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