High!
For an flyby sequence over my - still very crude - Afghan landscape I
added a sky with cheap bozo clouds on a hollow sphere 6000 metres above
ground... and when I started rendering the animation, I noticed that a
part of the clouds, which should, even when seen from the unlit side, be
light grey, is rendered almost black!
As this blackness doesn't show up when leaving out the terrain, I
concluded that this is caused by radiosity, which darkens the clouds
from the shadowed terrain below them (the darker mountains on the right
half the horizon in the first image).
So, I would like to know if there is a method to exclude an object from
being affected by radiosity...
See you in Khyberspace!
Yadgar
Now playing: Feuerland (Michael Rother)
Post a reply to this message
Attachments:
Download '2005-05-06_sar-e_helmand_overflight_frame.jpg' (56 KB)
Download '2005-05-06_sar-e_helmand_overflight_frame_sky_only.jpg' (22 KB)
Preview of image '2005-05-06_sar-e_helmand_overflight_frame.jpg'
Preview of image '2005-05-06_sar-e_helmand_overflight_frame_sky_only.jpg'
|