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That is according to Task Manager. (I know, not a reliable source.) On
that same note however, the VM Size increases by 70MB per additional run.
I know that there is a leak because after 3-4 renders, my computer starts
using its swap file like crazy and nothing runs or refreshes very quickly,
whereas it does during the first few renders.
I have trimmed my code down to a (very) small sample scene that exhibits the
problem. After each rendering pass POV-Ray consumes 10MB more VM space
according to Task Manager. This is compared to 3.6.1a which even after 10
renders only uses a combined total of Mem and VM 10512K + 6224K = 16736K
(much less that 3.7 would be (10MB*10=100MB each for both Mem and VM)).
Sample Scene: ( just 2 comments)
//Begin Sample
//End Sample
-Nathan
"Thorsten Froehlich" <tho### [at] trf de> wrote in message
news:4278dc5f$1@news.povray.org...
> Nathan Shomber wrote:
>> The first rendering uses up to 300MB of memory which stays allocated even
>> when the render is done and I close the output window.
>
> How did you determine this?
>
> Thorsten
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