POV-Ray : Newsgroups : povray.binaries.images : Mesh2 bug? [JPG, 800 x 600, 42881 bytes] : Re: Mesh2 bug? [JPG, 800 x 600, 42881 bytes] Server Time
9 Aug 2024 09:07:15 EDT (-0400)
  Re: Mesh2 bug? [JPG, 800 x 600, 42881 bytes]  
From: Jörg 'Yadgar' Bleimann
Date: 24 Apr 2005 04:41:46
Message: <426b5bca$1@news.povray.org>
High!

Slime wrote:

> I'm not sure actually *scaling* the object down (with the scale keyword)
> would make a difference.

No, I instead divided all non-degree numbers through 1000, so also the 
elevation values for the vertices!

> The other thing, as Gilles pointed out, is to check whether your mesh data
> actually *is* a series of disconnected triangles! Look at your data
> carefully to rule this out.

Perhaps you didn't understand the situation yet... I didn't import any 
ready-made mesh data in a non-POV format, but merely a series of 1.44 
million (1200 by 1200) elevation points stored in a simple ASCII file, 
such as

2492,2478,2501,2498,... etc. ad nauseam

See you in Khyberspace!

Yadgar

Now playing: The Revealing Science of God, 1996 live version (Yes)


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