POV-Ray : Newsgroups : povray.binaries.images : Color work : Re: Color work Server Time
8 Aug 2024 22:17:23 EDT (-0400)
  Re: Color work  
From: Shay
Date: 21 Apr 2005 11:47:22
Message: <4267cb0a$1@news.povray.org>
Ross wrote:
> 
> I think it would look neat if they were at distinct depths.

Perhaps, but this would force a fixed position for some light source. 
Flat is nice, because the colors exist "as is" instead of "as is when 
hanging near a certain window" or "as is under a specific light source".

I wanted to get away from the airy feeling of cg color work I have seen. 
I did some airy stuff for window manager logos. The logos ended up on a 
Wiki somewhere titled (not by me) "Aqua" and "Green Illumination" 
(blech). I want to define colors using actual pigment rather than light. 
If I were going to use any of these pigment combinations in a "real" 
image, the image would definitely be "flat".

  -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.