> was that many "optimisations" were just workaround that
> worked around workarounds of things that were actual design deficiencies.
Haha =)
All this changing of the source code seems like a pretty big step towards
4.0. I'm wondering if it was intended that way, or if all this work will
still be scrapped in favor of changing the license later on? Has anything
been moved to C++ yet?
I'm just curious. If you don't want to release this information to the
"public" yet, that's fine.
- Slime
[ http://www.slimeland.com/ ]
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