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Steely wrote:
> real pain and a nerve to switch hundred times between KEdit and the console
> Window and the POVWin GUI can't be beaten. Tests are (mostly) rendered in
How about screen?
#starting
screen
nano -w reflective_sphere_on_a_checkered_plane.pov
ctrl+a c
povray +Ireflective_sphere_on_a_checkered_plane.pov +D +P +W800 +H600 -A
#from here this is a cycle
ctrl+a space
*editing the code*
ctrl+a space
ctrl+c
up
enter
Besides, you can let the screen running on the machine and log out (with
-D you can let the comp continue rendering) by pressing ctrl+a d (it
resumes with screen -r). You can also use this remotely from another
machine with X.
> low resolution, without AA and time-consuming textures and so on. And THEN,
> when I think everything is ready (mostly I am wrong at this moment) I put
> the whole package on a memory stick and plug it to the Linux machine - and
> there it goes.
Ever tought about a network? Just edit the file in the same shared dir
where you render it on another machine, and you can forget the USB-stick.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethiszbxtnetinvalid
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