POV-Ray : Newsgroups : povray.binaries.images : bg/specular/roughness and black leather : Re: bg/specular/roughness and black leather Server Time
9 Aug 2024 11:25:20 EDT (-0400)
  Re: bg/specular/roughness and black leather  
From: Jim Charter
Date: 9 Apr 2005 18:52:24
Message: <42585ca8$1@news.povray.org>
Ross wrote:
> Jim Charter wrote:
> 
> 
>>Opinions sought.
>>
>>http://www21.brinkster.com/jrcsurvey/Temp/index.html
>>
>>
>>The link is to  some test renders permutating different
>>combinations for background, specular, and roughness.
>>
>>Constants:
>>pigment { rgb 0 }
>>diffuse 1
>>reflection { .075 .15 fresnel metallic 0 }
>>
>>Which looks best?
> 
> 
> 21, 22 or 24. 24 was my first choice. 
> 
> would like to see the final selection sometime. 
Based on the responses I am getting here: a strong favouring of 23, as 
well as my own preferences: I like some of the liveliness of 24 too, I 
will probably experiment with some interpolation such that, if

20.....23
.
.
21.....24

are vectors, then
X marks the likely settings:

20.....23
.....X
.
21.....24


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