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Jeremy M. Praay wrote:
> I'm not convinced either, but Jaime's lighting is always better than mine,
> so I don't argue.
Exactly.
> Incidentally, I looked up a demo scene of his, and he goes by the 2nd
> component of reflection (which is usually the highest), which would make it
> diffuse 0.85 in your case. But with rgb 0, I don't think it matters, as
> you've already stated.
>
I will have to study this matter further.
>
> If you have the time/patience/computing power, making rotating animations
> can help point out flaws,
Sometimes brutally so. I used that technique for my first ever IRTC
entry. I was inexperienced at placing objects then.
especially for things such as specular.
Gawd, not specular too.
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