POV-Ray : Newsgroups : povray.binaries.scene-files : Once again - problem with large mesh : Re: Once again - problem with large mesh Server Time
1 Sep 2024 16:17:22 EDT (-0400)
  Re: Once again - problem with large mesh  
From: Yadgar
Date: 1 Apr 2005 07:15:13
Message: <424D3D19.8000200@gmx.de>
High!

     That's probably a bit short for your scene, which explains the sudden
slowdown (when the computer runs out of RAM and starts to swap).

Perhaps I could thin out the data points, i. e. make a 600 x 600 matrix 
and assign only each second point...

| I rewrote the script, parsing runs perfectly, very quick - but then
| (under Linux, I did not try it yet under Windows) the process is killed
| and nothing is rendered at all!
     Is there an error message or does it just crash?


program ended.

Meanwhile, I also tried it under Windows 98 - and then in fact the 
rendering started (hey, isn't it scandalous - Windows performing better 
than Linux!), but I could see only blue sky background, no spherical mesh!

See you in Khyberspace!

Yadgar


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