POV-Ray : Newsgroups : povray.binaries.images : Chocolat de Suzanne : Re: Chocolat de Suzanne Server Time
9 Aug 2024 03:22:16 EDT (-0400)
  Re: Chocolat de Suzanne  
From: jms
Date: 27 Mar 2005 15:02:28
Message: <42471154$1@news.povray.org>


> "roelof" <rps### [at] yahoocom> wrote:
> 
>>Xplo Eristotle <xpl### [at] infomagicnet> wrote:
>>
>>>author wrote:
>>>
>>>
>>>>Experimenting with some modeling in Blender, then exporting via Povanim and
>>>>rendering in Pov Ray.
>>>>
>>>>I guess, also, I am seeing too many chocolate Easter bunnies in the
>>>>stores--this is a chocolate room and I'm gonna eat me way outa it! ;-)
>>>
>>>Looks too yellowish to me. My gamma may be to blame, though.
>>>
>>>-Xplo
>>
>>like it, very funny looking makes me happy:D
>>the yellowish seems to come from the light source because in the shade it
>>looks brown.
> 
> 
> The BMP file rendered from Blender looks nice and chocolately, i.e. deep,
> rich brown. The export via Povanim and render in Pov Ray turned more
> yellowish. I'm sure it was due to my first time use of Povanim and not
> paying attention to the settings. However, I think the Blender/Pov Ray
> combo can be very powerful.
> 
> --Ralph
> 

Povray's lights are a bit harder than blender's ones . There is a global
cursor to control all the lighting  :
http://jmsoler.free.fr/util/blenderfile/fr/povanim_global_light_en.htm


-jms-


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