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Bill Hails wrote:
| The AA is pretty high as it is:
| Sampling_Method=1
| Antialias_Threshold=0.1
| Antialias_Depth=4
| I'd experimented with method 2 but the render times went way up,
| I'd have to commit to some pretty slow renders to get rid of the
| last of the graininess from the water.
|
Remember that Antialias_Depth does not have exactly the same meaning
for methods 1 and 2. A depth of 4 translates to 16 potential samples
for method 1 but to 289 (!) potential samples for method 2 (of course,
they won't all be taken all the time, but it's still a *lot* more
samples for method 2). You should try method 2 with a depth of 2
(which may still take up to 25 samples), this shouldn't be too much
slower than your settings but give better results.
See http://www.povray.org/documentation/view/3.6.1/223/ for complete
details and a table giving the number of samples at each depth for
both methods.
Jerome
PS: Very nice pic by the way :)
- --
******************************
* Jerome M. Berger *
* mailto:jbe### [at] ifrance com *
* http://jeberger.free.fr/ *
******************************
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