The final code is: box{<0,0,0>+bordery*<1,1,0>,<image_width/image_height,1,0.1>/2-bordery*<1,1,0> pigment { camera_view{location <-25,80,0> look_at <-25,80,110> } translate-<0.5,0.5,0> scale <1.33,1,1> translate <image_width/image_height,1,0> /4 } translate 1*z }
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