POV-Ray : Newsgroups : povray.binaries.images : Isosurface self shadow? : Re: Isosurface self shadow? Server Time
9 Aug 2024 03:22:23 EDT (-0400)
  Re: Isosurface self shadow?  
From: Slime
Date: 10 Mar 2005 13:46:49
Message: <42309619$1@news.povray.org>
An accuracy of .00001 shouldn't be *that* bad for render times. max_gradient
may also be a factor; if you have it too large, that might slow things down
a lot.

You might want to extract a minimal isosurface object from your scene which
has this speed problem, show it to us, and let us see if we can increase the
accuracy without killing render times.

 - Slime
 [ http://www.slimeland.com/ ]


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