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"Skip Talbot" <Ski### [at] aol com> schreef in bericht
news:422d42e1$1@news.povray.org...
> That looks really, really good Zeger. I mean that.
Thanks!
> I saw in your previous post that you are using AOI. I thought about doing
> the same thing for modeling a large thunderhead. Its very much faster
like
> you said, and modeling something like a thunderhead with media is just a
> headache waiting to happen. How did you place your AOI sphere (or
whatever
> surfaces you are using to create the shape), by hand, some sort of macro?
Well, there are 9500 spheres, so clearly I didn't place them by hand :p
They're all randomly placed, within certain boundaries. Each shape (the
head of the explosion, every shockwave and so on) is a collection of some
while-loops of 30 to 1000 spheres (according to the density of that part).
The next step is to make it animatable :)
cu!
--
ZK AKA Gaeriel
http://www.povplace.be.tf
"Use the instrumentpanel, Luke!"
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