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"Rick Measham" <nomail@nomail> schreef in bericht
news:422014e8@news.povray.org...
> OK, to the problem then.
>
> You may have already noticed it in images 1 and 3. Where the water meets
> the sand, I get a hard line. The sand is a flattened sphere that does
> extend under the water plane far enough, however when the water
> finishes, I get a very hard line.
>
> Can anyone help me with this point? I'm sure there's people that have
> joined water and sand a whole lot more successfully than I have here. I
> need your wisdom!
>
Hmm... have you tried an isosurface for the water? with small waves/ripples?
That would break the artificial look of the water edge. Then the texture
with appropriate filter and/or transmit values + interior, would give better
results I think...
Thomas
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