kurtzlepirate-571F88.16540520022005@news.povray.org...
> any one can explain ?
A demonstration of the problem :
Antialiasing in 3.5
http://www.oyonale.com/temp/glass_demo_35.png
Antialiasing in 3.6
http://www.oyonale.com/temp/glass_demo_36.png
These images are rendered in regular POV-Ray using the same code. The
lighting in the 3.6 version is much better due to the new unclipped
radiosity values, and the sparkling on the glass is more realistic. However,
the antialiasing around the bright pixels is just awful compared to the one
in the 3.5 version.
G.
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