High!
After several months, I revisited a project put to hibernation for a
while... an indoor scene using radiosity (but with a strongly
illuminated landscape outside). I tried the "Radiosity_IndoorLQ" setting
form rad_def.inc, but modified it in some ways:
pretrace_start 0.08 // unchanged
pretrace_end 0.01 // unchanged
count 800 // this was 80
nearest_count 5 // unchanged
error_bound 0.08 // this was 0.7
recursion_limit 2 // unchanged
low_error_factor 0.5 // this was 0.8
gray_threshold 0.9 // this was 0
minimum_reuse 0.015 // unchanged
brightness 1.75 // this was 1
adc_bailout 0.01/2 } // unchanged
The result attached here is somewhat dissatisfying when in comes to the
brightness range of the inner walls: while the portions opposed to the
windows are too bright (no direct sunlight, the sun is overhead, at <0,
2000000, 0>), the ceiling and the walls to the left and right edge are
way too dark! Is there a way to fine-tune the contrast range within the
areas lit by radiosity?
See you in Khyberspace!
Yadgar
Now playing: The Lake (Mike Oldfield)
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