POV-Ray : Newsgroups : povray.unix : Problem with large scenes : Re: Problem with large scenes Server Time
28 Sep 2024 17:59:47 EDT (-0400)
  Re: Problem with large scenes  
From: Warp
Date: 16 Feb 2005 06:51:30
Message: <421333c2@news.povray.org>
Youp <you### [at] yahoocom> wrote:
> Switching from an union to a switch, I have removed per-triangle textures
> (and textures transformation).

  AFAIK if the per-triangle texture was using a pre-declared texture, then
it doesn't take any additional space at all (in other words, a triangle will
have space allocated for a texture pointer anyways, regardless of whether
it really uses a texture or not).

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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