Jaime Vives Piqueres wrote:
> ...to use the displacement warp. Surely it is possible with functions on
> regular POV, but I understand it better as a displacement warp, and
> seems a bit faster than using nested pigment functions.
>
> --
> Jaime
>
>
>
> ------------------------------------------------------------------------
>
me, i'm just trying to figure a route up it.........
stephen
Post a reply to this message
|