Jeremy M. Praay wrote:
> Modelled after the oval boxes that were produced by the Shakers. I really
> like playing with wood textures, though the "wood" keyword was never
> actually used in any of these textures/pigments. :-)
>
> CSG with isosurfaces with an image_map pigment to create the appearance of
> overlapping strips (basically, just like a heightfield wrapped around a
> cylinder).
>
>
Beautiful. Some really nice subtlties like the way the tacks sink into
the wood grain and the vertical drizzle of yellow. So I take it you are
combining UV mapping with procedural texture or did you lay the texture
down on the imagemap along with the strip shapes?
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