POV-Ray : Newsgroups : povray.binaries.images : First image; Parallell universes : Re: First image; Parallell universes Server Time
9 Aug 2024 11:24:02 EDT (-0400)
  Re: First image; Parallell universes  
From: Slime
Date: 13 Feb 2005 21:48:21
Message: <42101175$1@news.povray.org>
Nice concept. Reminds me of some of Gilles Tran's work. As others have said,
the people are really integrated well; I had no idea they were from
photographs.

Those spotlights shouldn't be too hard to do within POV-Ray without slowing
things down a lot. The advantage would be that they wouldn't show up in
front of things that they should be behind. If you're interested, here's a
few pointers:

 - Don't use scattering media for them; you probably won't notice the
difference if you just use a combination of emission and absorption.
 - Don't fill the whole scene with media. Instead, use cone objects and use
a media density which falls off toward the edges.

Even with default sampling settings, the media could look just as good as
the post-processed effect you have now, and it shouldn't add more than a few
minutes to the rendering time. The only challenge is getting the
emission/absorption values and the density right.

 - Slime
 [ http://www.slimeland.com/ ]


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