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After reading both this post and the post in povray.general, I don't
understand what the problem is that you're having, otherwise I might have
tried to help. From what I do understand, you're generating images with
POV-Ray, and then feeding these images into some sort of tracking system,
and it's giving incorrect results. If this is the case then I would expect
that the tracking system is doing something wrong, because the image you
showed here looks fine. But the fact that you're asking your question on the
POV-Ray newsgroups shows that you think your POV-Ray script is doing
something wrong, not the tracking system... so I'm just confused. Are you
trying to make an image with POV-Ray which looks the same as the real-world
image? Is POV-Ray using the *output* of your tracking system or is it an
input?
> Is this code incorrect? Or I have to use some other options on the
> texture map?
Your code correctly maps an image onto the box.
- Slime
[ http://www.slimeland.com/ ]
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