POV-Ray : Newsgroups : povray.binaries.images : It's leaking!! : Re: It's leaking!! Server Time
9 Aug 2024 13:24:07 EDT (-0400)
  Re: It's leaking!!  
From: St 
Date: 10 Feb 2005 13:38:04
Message: <420baa0c@news.povray.org>
"Mike Raiford" <mra### [at] hotmailcom> wrote in message 
news:420b96ab$1@news.povray.org...
> St. wrote:
>
>>   Wings, but the main spheres are pov. :) There's one inside the other: 
>> the outer one using Chris' water function, and the inside one is using a 
>> bog standard metallic reflective texture, tinted green.
>
> Hmm... I would have thought the sphere was transparent, w/ a different IOR 
> sphere inside .. at least, that's what it looked like.

   I guess I could have duplicated the outer sphere, and then given it its 
green tint instead of using a metallic sphere.

  (I'm doing another <better> version right now with a red tint, but it'll 
be a couple of hours yet).


>
> Wings3D seems to be becoming a mainstay here...

   Time is always against me Mike. I find Wings helpful.


>
>>   Oh, and that checkered plane is 445 units down, to get that effect.
>
> Which brings to me another question. What function did you use for the 
> water and is it a normal or an isosurface...?

   It's a normal function played around with, and increasing the IOR to 
1.55:

    sphere {
  <0, 3.7, 0>
  3

   material {
    texture {
      pigment {

        color rgbt <.7, 0.35, 1, 0.4>

      }
      finish {
        ambient 0
        diffuse 0.18

        reflection{ <0, 0.3, .55>

        falloff 5

          fresnel on
        }

        specular 0.2
        roughness 0.003
      }
      normal {
        function {
          f_ridged_mf(x, y, z, 0.1, 3.0, 7, 0.7, 0.7, 2)
        } 0.8
        scale .5
      }
    }
    interior {
      ior 1.55
    }}}


      ~Steve~


>
> -- 
> ~Mike
>
> Things! Billions of them!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.