> By version 2 it had hair and version 4.2 also has cloths and both a male
> and
> female model.
> The first image attached is Version 2.
> The second and third are from Version 4.2.
>
> The last image is what happened when I stuck a head I'd been working on
> onto
> the blobman body.
Nice (with caveats as mentioned later about mesh's).
How much memory do these all take? I'm trying to model a city and would
like to stick some walking people at a distance all around. However, I'm
pusing 1.5M as it is, so I need something sparce. I had been thinking of
using some low rez mesh models, would the blob people be less RAM?
== John ==
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