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Rick Measham wrote:
> We've all use a tennis ball or basket ball. I'm trying to model some
> balls in pov and need some help. What's the best way to create the
> lines that go around them? (Like the white one on a tennis ball and
> the black ones on a basketball)
Maurice replied:
> Looking for this:
> http://objects.povworld.org/cgi-bin/search.cgi?X=ball
Exactly that! Thanks.
However, the method here uses a texture map around the ball -- which
works well -- but I don't know how to properly create the lines for a
netball. I can play around. I've worked out that a rectangular line run
through photoshops rectangular-to-polar will give me something fairly
useful, but I still need to work out what the pattern is. If there is a
known, easy, way to do this can someone let me know?
Cheers!
Rick
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