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> I had been using file IO to do this, but now I see that Tim Nikias uses
> arrays, which might be an interesting thing to try. At the moment, though,
> I really have to get to school ;)
Care to elaborate? I'm not sure what you mean with "using arrays" in terms
of texturing/mesh creation..?
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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