POV-Ray : Newsgroups : povray.binaries.images : Thank you everyone. Brought it around. : Re: Thank you everyone. Brought it around. Server Time
9 Aug 2024 19:34:39 EDT (-0400)
  Re: Thank you everyone. Brought it around.  
From: scott
Date: 2 Feb 2005 07:45:14
Message: <4200cb5a$1@news.povray.org>
Shay wrote:
> Jeremy M. Praay wrote:
>
>> Any idea how many poly's?
>
> 6,763,420
>
>> It makes me wonder if some of the $$$ modellers would be able to
>> handle it.  Viva POV-Ray!  :-)
>
> It would take one Hell of a processor to do it with a mouse. Some of
> them AFAIK *do* have scripting capability, however.

Modern GFX cards can process hundreds of millions of vertices per second (my
1 year old card can do 350 million apparently), so assuming you had a recent
GFX card you should be able to rotate the model nicely in 3D.  I often have
models that consist of up to a million triangles (after triangulation) and
they rotate and edit perfectly smoothly (at about 60fps from what I can
tell).  It might slow down a bit with 6 million, but it's not going to be
impossible, especially on latest hardware.

Followup set to .o-t ;-)


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