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stm31415 wrote:
> I'm not sure if I'm going to take this anywhere, but I was inspired by
> Shay to try hand coding some meshes. While it was about three hundred
> billion times harder, it actually gives a sense of realism, to have the
> edges beveled like that. Interesting texture options, too. Also, this is
> the first image where I felt my lighting was technically competent.
> Anyway, tell me what you think.
I like it - especially the detail on the ladder (which I only saw 'cause
Shay mentioned it). I especially like the red/white box edges. How did you
do those?
Regards,
--
Stefan Viljoen
Software Support Technician
Polar Design Solutions
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