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Jeremy M. Praay wrote:
> "Shay" <ema### [at] yourhost com> wrote in message
> news:41fe4f97$1@news.povray.org...
>
>>SDL Routine that creates a mesh.
>>
>
> Just curious:
> Is this your preferred way of doing something like this? Or was it
> because meshes are more memory effecient? Or is it due to something
> else, like texturing?
This is my preferred way. Texturing and freedom with the shape mostly.
Render time would have been impossible using CSG.
> BTW, my "Do something with it" comment was meant to imply that I hope
> p.b.i. is not the only place that this model/render shows up (Zazzle?),
> but my post sounded like I meant something else.
Not to me. I think I got the right meaning from you. This will
eventually end up hanging in a local pho(soup) shop. I think that
qualifies as "doing something with it". I've always been curious,
however, whether someone could pass off a picture on another CG board
and have no one realize that it was done in POV. Don't know anyone with
a membership on another board, however.
Thanks for the comments.
-Shay
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