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Neil Kolban wrote:
> Bryan,
> I love that scene. As an avid SciFi reader, your image invokes worlds of
> possibilities. Your shelter has that great look of "it doesn't belong
> there" as one would expect.
I agree Neil, and the fact that it's not a typical geodesic tent shape that
human explorers would probably use gives it that alien feel. I'm already
wondering what kind of beings do use it, why are they there, and where is all of
their stuff. Did they meet something that didn't agree with them, or something
that agreed with them so well it had them for dinner. :)
> Somehow the sand plane looks a little flat.
> What kind of texturing are you using?
I'm new to POVray and so I've not played much with advanced textures on my own.
So I'm not sure how one would make the shadow of the shelter interact with
the pattern of the sand. Right now it doesn't and that gives the "flat" feeling
IMHO. Would a bump map help provide depth? or maybe darkening the shadows with
a colormap?
Tony
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