I have no idea that exists Murphy's laws on POV-Ray.
Well...
Best regards,
Oleguer
news:41e448b3@news.povray.org...
> "Tim Cook" wrote:
>> I think there's a few things I'll want to tweak once I see
>> the effect of the full render; things that don't show up on
>> quick mosaic previews or with simpler materials/lighting...
>
> Murphy's Law:
> Tweaks required are proportional to render_time^a_big_number
>
> Alf
>
>
>
>
Post a reply to this message
|