Yeah, I figured out three different methods. The method that requires the
least amount of work (even though it uses more memory) is probably what I'll
use. Initially this will be a mesh model and then I'll convert it to POV
primitives. I wanted to finish an entry for povcomp, but since I just got
hit with a big A.R. job I doubt I'll make the deadline (my reason for using
AutoCAD). Normally I frown on this approach preferring pure POV instead.
AutoCAD source is currently 23Megs with a low polygon count, but peaks over
40Megs when I smooth it. I expect it will peak beyond 100Megs when
completed.
- Grim
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