POV-Ray : Newsgroups : povray.binaries.images : Last post : Re: Last post Server Time
9 Aug 2024 15:25:08 EDT (-0400)
  Re: Last post  
From: GrimDude
Date: 13 Jan 2005 14:49:08
Message: <41e6d0b4$1@news.povray.org>
Yeah, I figured out three different methods. The method that requires the 
least amount of work (even though it uses more memory) is probably what I'll 
use. Initially this will be a mesh model and then I'll convert it to POV 
primitives. I wanted to finish an entry for povcomp, but since I just got 
hit with a big A.R. job I doubt I'll make the deadline (my reason for using 
AutoCAD). Normally I frown on this approach preferring pure POV instead. 
AutoCAD source is currently 23Megs with a low polygon count, but peaks over 
40Megs when I smooth it. I expect it will peak beyond 100Megs when 
completed.

- Grim


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