POV-Ray : Newsgroups : povray.binaries.images : Another Scene from a Myst-Like Game ~ 50kb : Another Scene from a Myst-Like Game ~ 50kb Server Time
9 Aug 2024 17:15:07 EDT (-0400)
  Another Scene from a Myst-Like Game ~ 50kb  
From: Aaron Gillies
Date: 31 Dec 2004 13:53:02
Message: <41d5a00e@news.povray.org>
Help!

Okay ...  Here is the scoop.

In this scene, I am trying to evoke the stark geometry of desert 
architecture.  Yeah, I know there is a bit too much haze in the air at 
the moment, but the real problem is the lighting.

The interior of this building is being lit by a number of spotlights. 
The light is, of course, exiting the building through the windows and 
going out onto the desert floor.  Unfortunately, the light does not fade 
in intensity as the point of intersection between the light and the 
object gets further away from the source.

Does anyone know of a way around this?

Thanks for your help.

Aaron


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Download 'desert_day.jpg' (44 KB)

Preview of image 'desert_day.jpg'
desert_day.jpg


 

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