> Hope not. The ground normals are f+++ed. See around the cat and tree.
Mentioned that in the text accompanying the post ;-) : the resolution for
the foreground heightfield was missed and kept at preview res, which is one
vertex per POV unit. Final will of course have something closer to 30 or so,
the last update had 15.
> Nice scene though.
Thank you!
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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