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So, after christmas matters were resolved, I had some time again to work on
the image. It is now in its "near final" state. I plan on adding some
half-covered grass-blades in the closer vicinity of the forest and maybe the
main tree, and want to experiment if I can get a little more variation onto
the heightfield which goes way back into the distance, aside of that, no
large changes or additions are planned, maybe a tweaking of details.
This render took 1h20m for 768x1280, an increase of 1h on my 2.6GHz, 768 MB
RAM, Win2000 System, all due to the media used for the sky-sphere with
clouds. They're subtle and not too volumetric, just another touch to add
some more life and color to the image.
Technical note: peak memory used was 97 MB, so I think I'll add some more
trees into places where you can't see them... ;-)
If POV-Ray were a polygon-based renderer, I'd say the barn in the background
is low-poly, but the way it is, its just very simple CSG with only a dozen
or so objects, built in roughly half an hour. Suffices for the background.
As always, suggestions and comments welcome, even though this is "near
final".
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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