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Aaron Gillies wrote:
> Wouldn't it be great to make your own Myst-like game?
>
> I checked out the Myst IV demo yesterday. It uses a 3D game engine for
> a much more dynamic interface than the original games, but remember when
> the Myst stuff was just a series of statically-rendered postcards?
>
> Anyway, I was inspired ...
>
> Terrain for a Myst-like game is attached. Any good?
>
> Also, testing out the Thunderbird newsreader for the first time ...
It's hard to tell the scale of the intended feature here. If it's meant
to be a 1000 foot spire type of thing on which you could build a hanging
city, or tunnel into then the basic shape is right but in this case I
would reduce the sandy beach part at the bottom to a thin strip around
the edges. If it's meant to be a much smaller feature then it looks too
steep to my eye. Just my 2 cents. Otherwise nice image. I've thought
several times of making my own Myst game too.
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