Aaron Gillies wrote:
> Wouldn't it be great to make your own Myst-like game?
>
> I checked out the Myst IV demo yesterday. It uses a 3D game engine for
> a much more dynamic interface than the original games, but remember when
> the Myst stuff was just a series of statically-rendered postcards?
While there are the occasional 3D elements in Myst IV for the most part
it's difficult to tell that it's making any use of 3D hardware
acceleration. It does make use of pixel shadders for effects like depth
of field.
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