Jaime Vives Piqueres wrote:
but I
> can't find a way to extract all the point's of an edge loop to a text
> file, ordered by the loop order...
That is my most wished for thing in Wings.
I hack it the following way:
Make the edgeloop into a narrow band of polys.
Assign separate texture names to each one of the polys in desired sequence.
Highlight and export the polys to .obj format
Parse the .obj file externally ( I use Python )
In the program derive the center points and center normal for each poly
Write them to POV arrays in the sequence determined by their associated
materials.
Use as .inc to your SDL
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