Rene Bui wrote:
> next step : motion blur ?
No, not for the moment. Next step was creating a "circuit" with
Wings3D, and it took me a lot of time to figure that the way to go was
to bridge several sections of torus. Now I've a nice circuit, but I
can't find a way to extract all the point's of an edge loop to a text
file, ordered by the loop order... that would allow to animate the car
taking a tour, following the spline defined by these points. Well, I
will have to hand code them looking at wings3D one by one.... at least
the circuit is very short!
Here is a shot of the car on the circuit, also populated with POVTree
and trace()...
--
Jaime
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